lost mines of phandelver milestone leveling. Dungeons and Dragons. lost mines of phandelver milestone leveling

 
 Dungeons and Dragonslost mines of phandelver milestone leveling  Wyvern

I have some questions: Level up's. Player Characters can be expected to advance from 1st to 3rd level over the course of this adventure as they encounter goblins, bugbears, a gang of. Many Fifth Edition fans began their adventures with Lost Mine of Phandelver in the original D&D Starter Set. A Tiefling Misty Visions Warlock. Lost Mine of Phandelver. The party is not meant to kill Venomfang, only wound it enough to send it fleeing and survive long enough to do such. The accelerated levelling is really for getting to Level 3. She intends to use the WEC's magical properties as a bargaining tool in the region, and a source of income for her slaves or possible army at some. It can work starting at 5 as well just bump a couple of early encounters or even just guide them to one of the cult Rp areas directly and the module will catch up Level wise. Lost Mine of Phandelver is an adventure for four to five and the use of the rules so that everybody has fun. The same package includes a content catalog, listing all the available hardcovers and modules. There’s a single cart track into town, which widens into a muddy main street uphill toward the ruined Tresendar Manor, currently occupied by the Redbrands, the gang controlling Phandalin and led by Glasstaff. Here's what I did for LMOP. Hi guys, I'm a first time DM and I'm running the D&D starter kit for my also first time players :) Our first session is finished and the party is about halfway through cragmaw hideout. Lost Mines of Phandelver Guide. My concern is their survival given the CR,. The one issue I’m facing is one player still has Lightbringer, a +1 mace that deals additional radiant damage to. The XP leveling in LMoP is a pain in the ass. Dragon of Icespire Peak comes with zero adventure hooks. RUNNING THE ADVENTURE Lost Mine of Phandelver is an adventure forfour to five characters of Ist level, During the course ofthe adventure, the characters will advance to Sth level. Op · 2y. Also, particularly good roleplaying or other non-combat successes can grant bonuses to XP, roughly equalling level appropriate monster XP. Now that they are level 4 in the middle of chapter two, that has fallen apart. Seems lazy to me not to mention leveling equally just makes things even more boring where the competition in that. A character cannot play the same chapter of a hardcover twice. The Lost Mine of Phandelver is a great starter adventure, whether you're brand-new DM or have been rolling 20s since the 80s. this is because goblins AC in their stat block includes a shield, but that shield will not be out all the time, when they are using a bow, outside of combat, or before their first turn in combat. I'm setting up to run Lost Mines and Icespire Peak at the same time. Level 1 PCs would be extremely unlikely to try and fight the army, but level 5 PCs start to think they can. It's not a story the Jedi would tell you. " I really like the idea of making the first encounter a tutorial, and I guess I'm going to do it. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. To offset the lack of leveling up by skipping any side quests, you could have your characters start at a higher level alleviating the need to level up within the adventure. So my players didn't think it urgent to take care of the Redbrands at their base. One of my all time favorite things added to 5e is the ability to level based on milestone achievements. The Lost Mines Module mentions that Venomfang has moved into the the wizard’s tower since the last time Reidoth the Druid was there. The party has just finished up with Cragmaw Castle, made level 4 and returned to Phandelver. To run The Lost Mines of Phandevler Chapter 1: Goblin Arrows, you will need to have the following prepared: A grided battle map for the Goblin ambush. While LMOP is wonderful introduction to 5e, you would need to rework most of the content to fit an OSR style game. I have a party with 5 people (6 with me). Party: XP: 6175 The party ascends to the top of the tower until they are level with the gigantic. Part 1 - Intro and Cragmaw Hideout. Types: Dungeon. Phandelver and Below: The Shattered Obelisk is a Level 1-12 adventure. These are quests which don’t advance the main storyline that you can get from NPCs you meet. You can level them to third level when the story dictates it normally and everything works out well after that. They reach Phandalin by level 2 if they go to Cragmaw Hideout. Ask them what they are looking forward to most/least, and have the time open for them to ask questions about d&d. Hi guys, I'm a first time DM and I'm running the D&D starter kit for my also first time players :) Our first session is finished and the party is about halfway through cragmaw hideout. Ads. Need help making the end of Lost Mines of Phandelver epicI will preface this by saying that there are many ways to run The Lost Mines of Phandelver. 6 Gobin, 3 wolf, and 1 Bugbear tokens or miniatures. Upgrade the last mine, its boring, there are lots of suggestions on how to handle this. Hello! I've started compiling resources for running Phandelver and Below: The Shattered Obelisk. What starts as a simple quest turns into a sprawling (for levels 1-5, at least) campaign. All maps created using assets created by Forgotten Adventures . Sep 11, 2023. A Lost Mine. e. First off, it's not clear that they can reach the Wave Echo Cave at all without the required map. Phandelver and Below: the Shattered Obelisk releases digitally next Tuesday, and the hardcover is out two weeks later on the 19th. Phandelver and Below: The Shattered Obelisk. My regular playgroup consists of me as the DM with two players (my wife and oldest child), and for a variety of reasons this group isn't likely to get more players in the near future. It's the 64-page adventure book included with nearly every D&D starter. It also has a similar vibe. The Book to session conversion can be. Starting Level: Level 1 Leveling: Milestone Leveling I will not be accepting Homebrew at this time. Points can't stack, just as it says in the PHB. If you level up to 5 at the end of the campaign that's kind of pointless for the players unless you continue on. A dungeon masters guide to running the dungeons & dragons 5e role-play game. The ones for Lost Mines of Phandelver are all unique and don't come into play until different chapters. It is less punishing if the restraint is only for one combat round. 3 years ago. It is included in the D&D Starter Set and is designed to help new players and Dungeon Masters (DMs) master the. My question to you guys is now if you have also run this campaign and if you thought it had any shortcomings lore. View Cover Art. We finished Session 1 last week and they have captured a goblin who is willing to divulge information to them in Session 2. Right, if I were using xp, I wouldn't split the xp with Sildar unless he had a meaningful role in the combat. My group mostly consisted of 5 players. Hell, it's part of the starter set, after all! The issue, though, as with many other modules, is that it doesn't describe the best way to transform the book's contents into an actual session. Using Art. Then just make sure you make. Counterpoint: Lost Mine of Phandelver is what people who have never played D&D think D&D is. By and large, I added an extra 25% of monsters to encounters. Phandelver and Below: The Shattered Obelisk, a high-fantasy adventure that begins with the familiar story of Lost Mine of Phandelver and then delves into the perilous Underdark. How does your group play? Discord, D&D Beyond, Roll20. The party just hit Level 17 and they are pillars of the community. Clerics use spell slots and can cast any prepared spell into a slot of equivalent or higher level. I then level the PCs to 3rd level after Redbrand Hideout, and thereafter establish a rough guideline of "complete X+1 number of quests to get to level X" (they have done 1 quest to get to 2nd level, 2 to get to 3rd level, etc. )A possible leveling might look like this: Level 2 after Cragmaw cave. Lost Mines of Phandelver is a 48-page adventure included in the D&D 5e Starter Set. ”. Otherwise, it tours you around a goblin hideout, an abandoned castle, and a few other optional locations. At the level 5 milestone, I had them roll a d4 and gain that many inspiration points. I and my group loved it so much that even when we moved over to PF2, we didnt even bother looking up the experience system, and just ported over milestone leveling. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. It’s in its fifth edition, and aimed at characters just starting out–first level up to the fifth level. I had them hit level 2 after cragmaw, 3 at rebrand, 4 after doing the two or three side quests I threw at them as well as thundertree, then hit level 5 after cragmaw castle before heading to wave echo. After i finished Lost Mine of Phandelver, the party was level 5. The campaign book says they "can easily steer the wagon away from the road and tie off the oxen while the. This video is about using milestones in lost mine of phandelver. Back when the Essentials Kit was first announced, Chris Perkins immediately addressed the idea of combining Icespire Peak with Lost Mine, saying that the two adventures use the same region of the Sword Coast (around Phandalin) and cover a. The Lost DRAGON Of Phandelver. For small adjustments of the power level of monsters, calculator can change the value from default (average value) to anything between minimum and maximum. Using Art. I've ran through act 1 on my own a few times and it states that the players level up after the Cave. Good luck and have fun!Shortcomings of The lost mine of Phandelver. Flexible and simple progression, jobs show up on a quest board to do in any order. Current campaign just finished Lost Mine. Card Name: Lost Mine of Phandelver. In this series. Due to the wooded location andBasically, i'm new to DnD and i had my first run with my friends yesterday. Players get less bored and they get to level up more often. During the course of the adventure, the characters will advance to 5th level. Clear out Cragmaw Caverns and make it to Phandalin: Level 2. A dungeon masters guide to running the dungeons & dragons 5e role-play game. First level was the usual slog, but the group used terrain and smart tactics to handle the Goblin Ambush and a few other scenarios and quickly advanced to level 2. What is Phandelver and Below: The Shattered Obelisk about?. . All maps created using assets created by Forgotten Adventures . Lost Mine of Phandelver Cover Art. It ramps the difficulty up nice and slow. Thanks for the tips, I will think about all of this and modify a bit the adventure. As of v7. I've been playing a continuous campaign since 1983, beginning in 576 cy. Player experience: DMing 5e for a year or so, only been a player in 5e for a couple one shots. Content Catalog. . Yet in Adventurers League, Tier 1 adventurers are for characters levels 1–4. PF proficiency will increase every level automatically because you add your level to it. I use only one Doppelganger and he already made a big mess for players by pretending to be Gundren. Kaetlyn plays Uitzash, a level 3 Warlock in service to Dendar. Running the Adventure Lost Mine of Phandelver is an adventure for four to five characters of 1st level. Phandelver and Below: The Shattered Obelisk. There's also the ToEE module itself, if you're OK with conversion from a previous edition rule set to. Though Lost Mine of Phandelver doesn't include any rules for scaling combat for less than four characters, we can use some handy guidelines to help us tune down battles when. Later, when reviewing the notes for Episode 1, it says that they reach level 2 once. Here's what I thought up: The ambush is kept. I would love to hear the things you wish you knew before you ran it. Have the session 0 to explain the characters available, and to ask what the players are interested in playing. Like others said, LMoP is only in the mine for the last part. Card Name: Lost Mine of Phandelver. The D&D Adventurers League Player's Pack includes a "Content Catalog", that details all the available adventure sources and what the appropriate level band is. Number in [brackets]. This is a professionally-run game based on the popular modules Lost Mines of Phandelver and Beyond the Dragon of Icespire Peak with a few amendments intended to enhance the story beats, avoid meta-gaming, and allow player flexibility in character development. We felt this deserved Legendary treatment. Hell, it's part of the starter set, after all! The issue, though, as with many other modules, is that it doesn't describe the best way to transform the book's contents into an actual session. Every Month: Pick any One-Shot from a previous month and receive the entire session prep for it; Discord role: Hero; Please allow up to 24hrs to receive your rewards. The party tangled with both the. Do you prefer leveling up based on experience points, milestone leveling, session-based leveling, or something else? Poll posted 8 February 2020, 6,009 respondents. I've only recently picked up the Icespire adventures, so decided to work them in together, especially to link them into the 3 additional modules included with Essentials. At first, the XP leveling worked in conjunction with the story. WotC have now put out a number of great lower level adventures. I've haven't used it during a session yet, but here is my preparation layout so far for Redbrand Hideout. Buffing it up to a Rare item with crazy powers is the last thing you should be doing as a DM running Lost Mine of Phandelver. I would definitely not start them at level 3, though, unless you're using milestone leveling and they're prepared to wait. ) You can find everything you need to play this in the. X here" I make them level up (lv. Chapters 0:00 Introduction 1:08 Adventure. For example, if you are Level 2, you must gain three (1+2) points to reach Level 3. It works like this: Become 2nd level when you complete one quest. The guide for the first two chapters of the Lost Mine of Phandelver module for Dungeon and Dragons 5th edtion. Level 4: Level 4 unlocks Wave Echo Cave (from LMoP) and Mountain's Toe (from DoIP). all enemies were using non-lethal damage that day) and treat it as a practice run; then start Lost Mines of Phandelver fresh at level 1 with this character (plus another one). During the course of the adventure, the DM is the best part of the game. It tells a short but enjoyable story and guides players through the early levels of their D&D character's career. This portion of the adventure is also self-sustainable, and you can choose to end the adventure here if you'd like. Despite the packaging, Lost Mine of Phandelver counts as a hardcover. (Spoilers for LMoP follow, obviously. I have material planned to take them to Level 20 and beyond, but I’m super curious about what’s in this upcoming book. As a dungeon, Wave Echo Cave poses three challenges to GMs: The immense size of the dungeon’s map, the underwhelming nature of the Forge of Spells, and the lack of challenge that Nezznar the Black Spider presents to a 4th level party. View flipping ebook version of Lost Mine of Phandelver published by joshuamuster on 2018-06-07. Phandelver and Below: The Shattered Obelisk is a Level 1-12 adventure. Compendium - Sources->Lost Mine of Phandelver. DONE I have complied the art and official maps (which is allowed under the Fan Content agreement, I asked) DONE I am going to crop and resize the official maps for easier printing and. Milestone leveling. c. Phandelver And Below: The Shattered Obelisk. Necromancers investigate buried ruins (and cause. By the time they got to the castle they were close enough to the right level. In the milestone system the players should understand and feel why they gained a level. I'd say do the session 0, but don't start the campaign. When starting out, the task of running a game of. Any suggestions as to the best way to handle it? My own thought is to give each of them a primary and secondary character, but I'm open to other ideas. Comms: We will be using Discord. + monster n exp * monster n count) / player count. Basically when the scenario say "The characters should be at lv. Unparadised • 1 min. Some spells (marked as ritual spells) can be cast without being prepared that day. One idea I had was to call it "Lost Mines of Icespire Peak", if you want to include the still lost Mone of Phandelver and Mountain's Toe gold mine (which isn't really lost at all). Mechanically, u/AkrynFletcher is right and the extra damage die from extra attack with a shortbow is far more valuable than a bigger damage die. In this first part we gather our resources, connect our player. #2. My main group I have a home brew campaign going on. Session 47 (8/12/2023): The Mysteries of the Magic Mansion. Focus on the situations, not the plot. I still consider myself a beginner for 5e. Then level 5 after wave echo cave. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise he could use the Force to influence the midichlorians to create life…. X here" I make them level up (lv. 99 on Roll20. This article cross-references a lot of the more obscure Realmslore that shows up. The players level up at certain points after something major has been accomplished in the plot; they defeat the werewolf who has been terrorising the town, the delve into the dungeon and recover the ruby necklace, they reunite the mayor with his wife etc. Lost Mines of. . Bundle price: $0. Milestones in Icewind Dale presents a variation of the milestone mechanic. #2. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. The town of Phandalin will be recognizable to any players familiar with the Lost Mine of Phandelver adventure. It is a 1-12 module where 1-5 is just Lost Mine of Phandelver reprinted for the module. Claim Lost Mine of Phandelver now! Claim Lost Mine of Phandelver now! Lost Mine of Phandelver Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!We would like to show you a description here but the site won’t allow us. Speedrun honestly might be to somehow pull off an easy heist or kill someone rich or something to make a bunch of money (or hell, just take out a loan), hire a bunch of mercs, and just storm the cave at like. Part 3a - Reign of Iron. Milestone levelling is more like how it would be in a movie. To run The Lost Mines of Phandevler Chapter 1: Goblin Arrows, you will need to have the following prepared: A grided battle map for the Goblin ambush. Based in and around the town of Phandalin, Lost Mines of Phandelver is a module for the fantasy tabletop RPG that sees players attempting to rescue two friends from a band of goblin. I will have four players, two of whom have never played a tabletop RPG before, with brand new level-one characters. Re: Lost Mine of Phandelver (5e, with built in framework) Post by SmokelessJoe » Wed Aug 30, 2017 5:44 pm I'm new to MapTool so maybe I'm missing something, but the previous link to Kfw-edit Jan 7. the adventure doesn’t stop there my friends. Been tracking do but I would do it like such in future. That first milestone is probably at the end of the first cave, so make sure they find the recommended amount of loot there (2 2nd-level permanent items (such as +1 weapons, full plate, an onyx dog, etc), 2 1st-level items (probably just gear), 2 2nd-level consumables and 3 1st-level ones, such as healing potions, scrolls, potency crystals. I am preparing to DM my first-ever game, which is the published adventure Lost Mine of Phandelver. In the 1st chapter of Lost Mine of Phandelver, the characters come across dead horses, are attacked by goblins, and discover a path into the woods. 1. What are we doing wrong?As always, The Lost Mine of Phandelver takes characters from levels 1-4, while the new “and Below” portion runs them from levels 5-12. The Lost Mine of Phandelver has been remade. "At some point during part 2, the characters are likely to advance to 3rd level" p26 LMOP (end of Chapter 2) "This part of the adventure is designed for characters of at least 4th level" p42 LMOP (start of Chapter 4) "By the end of the adventure, the characters should be 5th level. A Gnome who is a Divination Wizard, and. The basic calculation is. 5. They just need to align. Basically 1 PC being 2 PCs). 2 mabye 3 Sessions at level 2. Explore this introductory adventure to get started playing the world’s greatest roleplaying game. To be honest, shortening whole LMoP to 10h. Pudgeysaurus. Is the campaign doable with this many people? If so, how would we go about scaling the. However I have noticed that you fight 6 goblins each at 50xp each in the first 2 fights. " However, I will only be running three players through the campaign (or at least for the first encounter), which makes me think that some (or all) of the encounters in the module will need to be scaled back. These assets are only available for use inside any virtual tabletop game session. This adventure is designed to take characters from 1st to 12th level. This video explains why and what I recommend as character levels for the lost mine of phandelver. ing for 2 groups. Good luck and have fun! Shortcomings of The lost mine of Phandelver. Take the advice the book gives to do milestone level advancing. Spoiler alert: Starter Set "Mines of Phandelver" I'm worried that somehow they'll find their way to Wave Echo Cave without having done enough missions to level up to level 4 as it appears to require. 16, 14, 13, 12, 10, 8. Four Color Out of Space. So now the plan is to play it with 7 PCs. Part 3c - Cragmaw Castle. Age: 21+ Only, no exceptions. Your players will become heroes as they save the village of Phandalin from hordes of goblins, doppelgangers and worse; all led by a. Nezznar the Black Spider is there with his loyal followers, exploring the mines and searching for the legendary Forge of Spells. In part 1, “Goblin Arrows,” the adventurers are on the road to the town of Phandalin when they stumble into a goblin ambush. A dungeon masters guide to running the dungeons & dragons 5e role-play game. Once you reach 4th level, you can’t level-up using quests in the first chapter. I will not be accepting Homebrew at this time. Free Printable Football Squares PDF “Lost Mine of Phandelver PDF” is an entry-level Dungeons & Dragons 5th Edition adventure module. Had Sister Garaele send them to the banshee to find out the contents of an ancient netherese spellbook called “Beyond the Iron Gates. Variant Roll dice for stats allocation. I also narratively skipped the road travel and the roadhouse. Campaign-Lost mines of Phandelver. I'm a new DM going to run Lost Mines with a group of friends. I used Dragon Barrow, Falcon's Lodge, Woodland Manse and then Circle of Thunder from Icespire peak to introduce the party to Talos cultists, but also to level them up to level 7. Other: This game will be a balanced mix of storytelling. You can level them to third level when the story dictates it normally and everything works out well after that. All of these are classic, well-written modules, and are designed to have easy 'starting points' at level 3. The DM’s Guide to Lost Mines of Phandelver is a series of articles exploring the various encounters in the Lost Mines module. The first five levels are an update to The Lost Mines of Phandelver, and the following seven levels of the experience are a new adventure continuing the party's relationship with the town of Phandalin as strange otherworldly effects start taking hold. I'm looking at the very first encounter, the . it doesn’t exist, legally, it has never existed, but will be released later this year by Wotc, they mentioned a pdf system, that is not Beyond. But, they have heard of it. A glossy and sometimes lovely book with maps and art that are both inoffensive and excellently drafted. ago. A Human Life Cleric in heavy armor. If you roll 2 or more 1’s, you can reroll it/them; Roll seven sets of numbers and drop the lowest; Variant. Approachability seems top of Wizards of the Coast’s priority list, as several rules have actually been stripped out in the transition from old starter set to new. Part 2a - Phandalin. Some things to remember are that 1) they don't expect you, you are catching them completely off guard. Lost Mine of Phandelver: 16%: Storm King's Thunder: 13%: Out of the Abyss: 8%: Tales of the. Regular price: $2. Loading. Whetstonede. the second book starts at Level 7, so isn't a great option for migrating 5th level characters from Lost Mines of Phandelver. I recommend dropping per encounter XP and put them on milestone. I've created a semi-interactive map that. Looks wild and i’d love to play on that map. If the goal is just to kill the Black Spider, you'd need to balance doing side quests for XP vs. Playing with a party of commoners is no fun for anyone at the table. Hell, it's part of the starter set after all! Hell, it's part of the starter set after all! The issue though, as with many other modules, is that it doesn't describe the best way to transform the contents of the book into an actual session. Death House. PCs may end up victorious without a. There is apparently enough exp in each part of the Adventure to get level 1 characters to 2, then to 3, then to 4 then most of the way if not all the way to 5. So I'll come up with something for the location as the game continues. We're about to wrap up the Lost Mine of Phandelver, and (as they haven't taken many of the optional quests) they'll probably end up partway through 4th level. CryptoPossibly. That's right, it turns out that Daren is a one-armed, one-legged, fourth level bard (with no direct attack or combat skills whatsoever, fourteen hit points, but a number of useful buff and controller skills). Other Fully Prepped One-Shots, Adventures, and More: The Wild Sheep Chase - Click Here. The Lost Mine of Phandelver adventure is described on its first page as "an adventure for four to five characters of 1st level. Price: $59. I've only recently picked up the Icespire adventures, so decided to work them in together, especially to link them into the 3 additional modules included with Essentials. though this is a module on meant to get you to level 5, well…. This way, lower level characters would catch up to the higher level characters before they gained more levels. 29 Lost Mines of Phandelver , p. I chose to use milestone experience. Right out of the gate in this campaign players are fighting in. Phandelver and Below: The Shattered Obelisk, a high-fantasy adventure that begins with the familiar story of Lost Mine of Phandelver and then delves into the perilous Underdark. "DISCLAIMER: The whole question has spoilers about Lost Mine of Phandelver. So I recently started CoS with 4 players that completed Lost Mines of Phandelver. Give GeekGold . Boosted them to level 3 and let her run wild. DM Report on how Lost Mines of Phandelver is going (Part 2): Redbrand Hideout Rumble. Next Page. The party has just finished up with Cragmaw Castle, made level 4 and returned to Phandelver. I don’t know if it’s specific to the. We came back at level 5 armed with some magic gear, planned carefully, worked as a team, and won the encounter fair and square. If the party has 5 characters that are level 1 (the adventure says 4 to 5 characters) then the encounter becomes in the "hard" range. I'm running lost mines as the start of a homebrew campaign and I'm thinking of cutting down the oneshot to get to the homebrew quicker. 90% of DMs do milestone. 4. Clear out Tresendar Manor: Level 3. I suggest leveling players up after certain quests. We're about to wrap up the Lost Mine of Phandelver, and (as they haven't taken many of the optional quests) they'll probably end up partway through 4th level. It's all written up but I'm thinking of making a bonus, quick tip episode at the end. This session was straightforward, we were taking longer to get through the content than I though so mentally my preparation was way ahead. You can claim Lost Mine of Phandelver. More Options. Even if they have a 50/50 chance of success - that fails for 3 rounds 1/8 of the time - and a DC15 at level 1 is less than that. Hey look a Dragon. Card Text: Cave Entrance — Scry 1. I wonder if any of 5E's Legacy Content will ever. Level 5: LMoP is done, so we just have DoIP quests now (Axeholm, Dragon Barrow, and Woodland Manse). During the course of the adventure, the DM is the best part of the game. Our group keeps dying during the Lost Mine of Phandelver campaign. Description. I've had to beef up everything to prevent a cakewalk. Having a intro session as you suggest (attack on home town, etc) might help get a new player used to the mechanics (maybe ignore XP, and even death, i. The SKT into. Additional Benefits:A few fun NPCs to play with in areas, mine liked Don Jon and Xanth the Centaur. Once you reach 4th level, you can’t level-up using quests in the first chapter. Then, with milestones, when they hit level 3 milestone, they leveled to 5. . At this point they have just had the redbrand encounter in town. You can avoid all that bookkeeping by using milestone leveling. Wagons get heisted, there are magic swords, fights in dungeons and the woods. Milestone leveling is bad because it makes the DM much more responsible for serving up balanced encounters. Lost Mines of Phandelver. Rushing the lost mine at early levels. Give each party member exp equal to the result of this calculation. Reddit has a post where individuals take both sides with one side stating it is a Tier 1 adventure and another posting that LMoP is an exception to the Tier 1 rules because it is a hardcover. I GM Lost Mines of Phandelver. The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). 95. Now that they are level 4 in the middle of chapter two, that has fallen apart. So far it's gone perfectly fine.